PlayerPrefs.txt
From OBEY wiki
Revision as of 14:25, 23 January 2015 by Hexzyle (Talk | contribs) (Created page with "playerPrefs.txt is a file in the root directory of OBEY that determine variables for a client run on that computer. {| class="wikitable" |- ! Variable !! Default Value !! Des...")
playerPrefs.txt is a file in the root directory of OBEY that determine variables for a client run on that computer.
Variable | Default Value | Description |
---|---|---|
sendRate | 20 | How many times per second to send packets to the server. A higher number makes the player's movements smoother and more responsive, but consumes greater bandwidth |
interpolationPeriod | 100 | How long in milliseconds the client is delayed behind the server, to account for latency. |
playerName | Killa Dawg | The ingame name of the player |
takeOverMessage | Bow down before me! | The personalized message sent to all other players when Robosaru is subverted. |
invertRoboY | False | Whether or not the Y axis for Robosaru's aiming is inverted |
invertPlayerY | True | Whether or not the Y axis for the Bunny's aiming is inverted |
sensitivityModX | 1 | |
sensitivityModY | 1 | |
sensitivityMod | .3 | |
lastJoinedServer | 50.189.143.73 | The IP left in the server browser for quick rejoining the last server |
lastJoinedPort | 57347 | |
autoJoinMenuChat | 1 | If 1, the player's name will be used to connect to the #obey channel on QuakeNet IRC automatically upon opening the server browser |