Difference between revisions of "ServerSettings.txt"
From OBEY wiki
(Created page with "serverSettings.txt is a file in the root directory of OBEY that determine variables for a server hosted on that computer. {| class="wikitable" |- ! Variable ! Default Value !...") |
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{| class="wikitable" | {| class="wikitable" | ||
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− | ! Variable ! Default Value ! Description | + | ! Variable !! Default Value !! Description |
|- | |- | ||
− | | name | OBEY Server | + | | name || OBEY Server || This is the name of the server that will show up in the server browser |
|- | |- | ||
− | | motd | --- | | + | | motd || --- || |
|- | |- | ||
− | | maxPlayers | 15 | The player limit for the server. Once this is reached, no more players may join. | + | | maxPlayers || 15 || The player limit for the server. Once this is reached, no more players may join. |
|- | |- | ||
− | | minPlayers | 5 | | + | | minPlayers || 5 || |
|- | |- | ||
− | | roundMinutes | 0 | The time for each round before the game is forcibly ended. A value of 0 allows for never-ending rounds | + | | roundMinutes || 0 || The time for each round before the game is forcibly ended. A value of 0 allows for never-ending rounds |
|- | |- | ||
− | | map | zoneOne | The name of the map that the server will play. The map must exist in the '''Levels''' folder. | + | | map || zoneOne || The name of the map that the server will play. The map must exist in the '''Levels''' folder. |
|- | |- | ||
− | | serverPort | 57347 | | + | | serverPort || 57347 || |
|- | |- | ||
− | | private | 0 | | + | | private || 0 || |
|- | |- | ||
− | | maxSpectators | 5 | The maximum number of players that simultaneously be in spectator mode | + | | maxSpectators || 5 || The maximum number of players that simultaneously be in spectator mode |
|- | |- | ||
− | | clientPort | 57347 | | + | | clientPort || 57347 || |
|- | |- | ||
− | | dropShipOnStart | 0 | If 1, a [[Dropship]] will be already be purchased when the map starts. | + | | dropShipOnStart || 0 || If 1, a [[Dropship]] will be already be purchased when the map starts. |
|- | |- | ||
− | | | + | | tickRate || 66 || How many game ticks to process per second. A higher number increases game speed. |
|} | |} |
Revision as of 10:42, 23 January 2015
serverSettings.txt is a file in the root directory of OBEY that determine variables for a server hosted on that computer.
Variable | Default Value | Description |
---|---|---|
name | OBEY Server | This is the name of the server that will show up in the server browser |
motd | --- | |
maxPlayers | 15 | The player limit for the server. Once this is reached, no more players may join. |
minPlayers | 5 | |
roundMinutes | 0 | The time for each round before the game is forcibly ended. A value of 0 allows for never-ending rounds |
map | zoneOne | The name of the map that the server will play. The map must exist in the Levels folder. |
serverPort | 57347 | |
private | 0 | |
maxSpectators | 5 | The maximum number of players that simultaneously be in spectator mode |
clientPort | 57347 | |
dropShipOnStart | 0 | If 1, a Dropship will be already be purchased when the map starts. |
tickRate | 66 | How many game ticks to process per second. A higher number increases game speed. |