Difference between revisions of "Changelog"
From OBEY wiki
(v26) |
(updated .27) |
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! Version !! Changes | ! Version !! Changes | ||
|- | |- | ||
− | | . | + | | .27 r0 || |
* upgraded project to Unity 5 | * upgraded project to Unity 5 | ||
* added sound options GUI | * added sound options GUI | ||
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* added Turkish(Türkçe) translation (Thank you emreovus33! :D) | * added Turkish(Türkçe) translation (Thank you emreovus33! :D) | ||
* added missing characters for Turkish and Bosnian | * added missing characters for Turkish and Bosnian | ||
− | |||
* added DOF effects to bunny camera on high setting | * added DOF effects to bunny camera on high setting | ||
* added movement to dropship interior when it is crashing | * added movement to dropship interior when it is crashing | ||
* added exterior dropship idle sound | * added exterior dropship idle sound | ||
− | * restored per | + | * added dropship timer to robo |
+ | * added sounds to feedbox when payments change up and down | ||
+ | * added bunny pick up object sounds | ||
+ | * added bunny swap inventory sounds | ||
+ | * added sounds to pointer and pointer directive | ||
+ | * added scroll bar to lobby chat | ||
+ | * shader tweaks | ||
+ | * fixed broken scrolling clip view for very long server list | ||
+ | * restored per*player weight requirement from 280 to 300 to crash dropship | ||
* restored drop ship price back to 1000 | * restored drop ship price back to 1000 | ||
* changed activated sentry time from 20 seconds to 15 seconds | * changed activated sentry time from 20 seconds to 15 seconds | ||
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* fixed bugs where sometimes an object could float in the air if something below it was removed. | * fixed bugs where sometimes an object could float in the air if something below it was removed. | ||
* fixed gray outline of some menus to black | * fixed gray outline of some menus to black | ||
− | * fixed bug where speech icon would show if a player disconnected mid | + | * fixed bug where speech icon would show if a player disconnected mid*speech |
* improved coloring and consistency on menu buttons | * improved coloring and consistency on menu buttons | ||
* removed console commands: /invertRoboY, /invertPlayerY, /invertSpectatorY | * removed console commands: /invertRoboY, /invertPlayerY, /invertSpectatorY | ||
* removed console commands: /sensitivity, /sensitivityX, /sensitivityY | * removed console commands: /sensitivity, /sensitivityX, /sensitivityY | ||
− | * removed console commands: /vol, /volume, /vvol, /voicevolume | + | * removed console commands: /vol, /volume, /sound, /vvol, /voicevolume |
* removed console commands: /voice, /mic, /mute | * removed console commands: /voice, /mic, /mute | ||
* removed console commands: /mics, /setmic | * removed console commands: /mics, /setmic | ||
+ | * set directive sounds to proper sound channels | ||
+ | * fixed bug where sometimes the directives would float in the air | ||
+ | * map time limit now also resets whenever /reset is called | ||
+ | |- | ||
+ | | .26 r0 || | ||
+ | * intermediate, unpublished build. | ||
|- | |- | ||
| .25 r0 || | | .25 r0 || |
Revision as of 20:43, 6 April 2015
Version | Changes |
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.27 r0 |
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.26 r0 |
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.25 r0 |
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.24 r3 |
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.24 r2 |
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.24 r1 |
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.24 r0 |
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.23 r0 |
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.22 r0 |
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.21 r2 |
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.21 r1 |
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.21 r0 |
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.20 r1 |
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.20 r0 |
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.19 |
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.18 |
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