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Revision as of 07:31, 21 July 2015 by Hexzyle (Talk | contribs) (To Do List)

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To Do List

  • Do a check up on the subversion penalty to make sure there aren't any things that need to be noted
  • Get screenshot of subversion penalty
  • Play with higher values of subversion penalty
  • Calculate subversion penalty's impact on Robosaru timewise
  • Test to make sure all /spec commands can be used interchangeably
  • Write up new info on uranium on start, screenshots if needed. Calculate mathematically its effect.
  • Update spectator page to reflect changes
  • Add "go up" key for Spectators
  • Give advanced explanation of explosive mechanics
  • Commandline page (!)
  • Update Dropship interior images
  • Take screenshots to indicate laser fence maximum range
  • Take screenshot of a spectator view of the map
  • Calculate deactivated income victory requirements for Robo
  • Once ParserFunctions is added, create templates for Structures and Items
  • Once ParserFunctions is added, possibly synchronize game values into a database?
    • Definitely make a template for controls, at least
  • Add a page for "community rules"
  • Add tooltips to all customizable values
  • Document leaderboards
  • Document stat-keeping