Difference between revisions of "Maps"

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OBEY currently has 4 official maps for its one gamemode.
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OBEY currently has 5 official maps for its one gamemode.
  
 
==zoneOne==
 
==zoneOne==
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All the Bunny spawns are in a cluster on the far corner of the map.
 
All the Bunny spawns are in a cluster on the far corner of the map.
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<div style="clear:both;"></div>
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==airstrip==
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[[File:map_airstrip_Tiled.png|left|x300px]]
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[[File:map_airstrip_dropzone.jpg|right|500px]]
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:'''Map creator:''' HexZyle
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Airstrip is a map with very little hard cover and elevation. However, much of the map's surface is covered in water. The bunnies spawn near a very heavily watered area in the north and make their way southwest towards Robosaru, which only has a frontal approach. The direct approach is along a river, which forms a choke point due to the scarce plantation around it. The longer approach around the east and south side of the map has substantially more cover, but is considerably more time consuming to traverse. The Drop Zone and Feed Box are quite a distance from Robosaru.

Revision as of 19:18, 2 March 2015

OBEY currently has 5 official maps for its one gamemode.

zoneOne

Map zoneOne Tiled.png
Map zoneOne dropzone.jpg
Map creator: Daniel Dez

ZoneOne was the first map ever created. It features a Drop Zone that is fairly close to the Feed Box, but has plenty of water nearby to hide in and is close to the right wall which has offsets that provide cover. All Bunny spawns are along the top wall.

zoneFar

Map zoneFar Tiled.png
Map zoneFar dropzone.jpg
Map creator: Daniel Dez

ZoneFar is a considerable modification of zoneOne. It retains the northernmost, western and southernmost features, but has its entire center and western areas reworked. Unlike its sister variant, Cornered, zoneFar has two large ponds that serve as hiding places: one to the west of the Drop Zone, and one almost directly along the path to the Feed Box. Surrounding the Feed Box though, is a complete absence of cover.

cornered

Map cornered Tiled.png
Map creator: Daniel Dez

Cornered is a minor modification of zoneFar. The shortest travel path from the Drop Zone to the Feed Box, however, now runs behind the hill at the center of the map, giving Bunnies an opportunity to drop their collar and hide, or to conceal corpses here. Directly east of the Feed Box is also a large amount of terrain, and the Drop Zone is closer to the hilly region surrounding its west, making this map debatably easier for Bunnies to escape compared to zoneFar.

doublel

Map doublel Tiled.png
Map doublel dropzone.jpg
Map creator: Daniel Dez

Double L has two Feed Boxes, one is dangerously close to the Robosaru's entrance, and the other is far from Robosaru. The player in Robosaru must decide whether they allow Bunnies to place items in the closest Box, risking Bunnies making a quick and easy subversion should the Robosaru player look away, or let Bunnies travel to the far Box, making it easy for them to successfully deter from the path into cover.

All the Bunny spawns are in a cluster on the far corner of the map.

airstrip

Map airstrip Tiled.png
Map creator: HexZyle

Airstrip is a map with very little hard cover and elevation. However, much of the map's surface is covered in water. The bunnies spawn near a very heavily watered area in the north and make their way southwest towards Robosaru, which only has a frontal approach. The direct approach is along a river, which forms a choke point due to the scarce plantation around it. The longer approach around the east and south side of the map has substantially more cover, but is considerably more time consuming to traverse. The Drop Zone and Feed Box are quite a distance from Robosaru.