Changelog

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Revision as of 22:22, 6 April 2015 by Dez (Talk | contribs) (formatting)

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Version Changes
.27 r0
  • upgraded project to Unity 5
  • added sound options GUI
  • added mouse options GUI
  • added sound ducking to sound effects when players speak
  • added sound ducking when options menu is used. When menu is up volumes go down.
  • added intermediate options GUI
  • added new scrap metal items
  • added scrap metal items now spawn where dropship crashes
  • added scrap metal items chance to spawn into the dropship if a player is spawn killed
  • added spawnKillTime server setting that defines the time considered to be a "spawn kill"
  • added spawnKillMaxItems server setting that defines the max possible scrap to spawn on a spawn kill
  • added spawnKillItemChance server setting that defines the probability of each scrap to spawn
  • added exterior idle loop sound to dropship
  • added Turkish(Türkçe) translation (Thank you emreovus33! :D)
  • added missing characters for Turkish and Bosnian
  • added DOF effects to bunny camera on high setting
  • added movement to dropship interior when it is crashing
  • added exterior dropship idle sound
  • added dropship timer to robo
  • added sounds to feedbox when payments change up and down
  • added bunny pick up object sounds
  • added bunny swap inventory sounds
  • added sounds to pointer and pointer directive
  • added scroll bar to lobby chat
  • shader tweaks
  • fixed broken scrolling clip view for very long server list
  • restored per-player weight requirement from 280 to 300 to crash dropship
  • restored drop ship price back to 1000
  • changed activated sentry time from 20 seconds to 15 seconds
  • reduced GC Allocations to almost nothing
  • removed various VFX on server for faster, more responsive servers
  • objects that fall outside of the map are now destroyed.
  • players that fall outside of the map are now killed.
  • added kill volume to center of robo to preclude taking over by shimmying through the wall collision
  • added kill volume to center of feed box to prevent bunnies from shimmying through collision
  • fixed bug where some placeable items could not be placed in the tutorial
  • fixed bugs where sometimes an object could float in the air if something below it was removed.
  • fixed gray outline of some menus to black
  • fixed bug where speech icon would show if a player disconnected mid-speech
  • improved coloring and consistency on menu buttons
  • removed console commands: /invertRoboY, /invertPlayerY, /invertSpectatorY
  • removed console commands: /sensitivity, /sensitivityX, /sensitivityY
  • removed console commands: /vol, /volume, /sound, /vvol, /voicevolume
  • removed console commands: /voice, /mic, /mute
  • removed console commands: /mics, /setmic
  • set directive sounds to proper sound channels
  • fixed bug where sometimes the directives would float in the air
  • map time limit now also resets whenever /reset is called
.26 r0
  • intermediate, unpublished build.
.25 r0
  • added password locked servers. Use the 'password=' server setting to lock a server
  • added kickOnCycle server setting. Choose whether to keep or kick players at the end of a round.
  • added auto restart round when all players have rejoined if kickOnCycle is false.
  • fixed linux server crash bug
  • fixed bug 'items can't be used in dropship' message for items that can't ever be used
  • fixed beam on top of spectator model
  • changed 'about' to 'story'
.24 r3
  • optimized sound pool playback
  • fixed various bugs with non-roman character input and display
  • modified directive sounds
  • slightly lowered drop ship sounds
.24 r2
  • fixed bug where suicide penalty notice was broadcast to everyone
  • added Russian(Русский) translation (Thank you Soap and Brearious! :D)
.24 r1
  • fixed bug where /mic off would not save properly
  • fixed place fence sound
  • added some sounds to the dropship
  • added /setscore or /setpoints mod tool, that can set the score of a player
.24 r0
  • fixed broken win condition / time display
  • fixed bad sound where extremely delayed sounds were sent to dropship
  • added sounds to directives
  • added feed box deposit sound
  • added item hit ground sound
  • added place light sound
  • added place fence sound
  • added place sign sound
  • added collect money sound
  • added collar explode sound
  • added bunny fries on fence sound
.23 r0
  • fixed 3rd or 4th player joining can't be heard by others
.22 r0
  • fixed bunny buy #s to match the new menu order
  • added speech indicator gui to show which players are speaking
  • added /info, /rules, /server, /penalty command that will give server penalty settings
  • added /getvoice command variant to /getvolume
  • applied heavy optimization to ambient sounds
  • fixed bug with /volume only toggling sound off but not on
  • changed /volume command to not save as a pref. (Only /volume # saves)
  • volume adjustments
.21 r2
  • fixed server bug where > 2 players would cause voice malfunctions (id's were always -1)
  • slightly lowered volume of robo interior ambiance
.21 r1
  • changed the order of the buy menu to make more sense
  • adjusted dropship price from 1000 to 1500
  • adjusted per-player weight requirement from 300 to 280 to crash dropship
  • reduced audio compression for better quality
  • added sentry shocking sounds
  • added /getvol or /getvolume or /volstat or /voicestate tool that lists volume settings
  • added volume pref.
  • added voiceVolumeMod pref.
  • added voiceCutoffMod pref. Use this to cut out static from your mic.
  • added microphone pref. Preference of what microphone to use is stored here
  • added micEnabled pref. use this to disable your mic output completely.
  • added pushToTalk pref. Defaults to off so voice chat automatically transmits when speaking.
  • added microphone icon to indicate outgoing speech
  • added invertSpectatorY pref
  • added /invertSpectatorY command
  • audio setting changes now save to playerPrefs.txt (and load from playerPrefs.txt)
  • increased log lines from 6 to 8
.21 r0
  • fixed bug where players with < 0 score would not show in top 3 list.
  • dropship purchase is not allowed until there are minPlayers in the game
  • changed dropship on start to give a dropship to first player in the robot after minPlayers is met
  • minPlayers now is used to work with dropShipOnStart
  • fixed MISSING KEY with flame projector radius
  • fixed MISSING KEY err_couldNotLoadMap being translated
  • fixed bug where spectator could be killed by explosions or flamethrower radius
  • fixed bug where autopay would not be reset if a player suicides out of robo
  • mitigated doublel stuck area
  • maps now use separate .tsx files to define tiles so that custom maps will be more future proof
  • added IN-GAME VOICE CHAT
  • added robo canon sounds
  • added impact sounds for bullets
  • added ambient robo sound
  • added ambient menu sound
  • added robo light sounds
  • added ambient 'crickets' sound nodes for maps
  • added missile sounds
  • added explosion sounds
  • added flame thrower sounds
  • added fire sounds
  • added waterfall sounds
  • added meeping/squeaking to bunnies (hop button)
  • added Swedish(Svenska) translation (Thank you FelixG! :D)
  • added Bosnian(Bosanski) translation (Thank you Emre! :D)
  • added server setting for player starting funds
  • added server setting to allow/disallow/penalize robo suicide
  • added server setting to allow/disallow/penalize bunny suicide
  • added player setting option to limit framerate
  • added quit message to tutorial
  • added headless linux server build
  • added spectator model. Spectators can now see each other flying around the map.
  • added up/down to spectator (via action and flame buttons for technical reasons)
  • added server moderators.
  • added /mod pw command to log in moderators. The password is set in serverSettings.txt
  • added /kick # mod command, mods can see player id's in the score list which can be used to run commands on a player
  • added /restart mod command, it resets the dropship, players, scores, and the time, but not objects or emplacements
  • added /cycle mod command, forces the server to cycle to the next map
  • added /mics tool, gives an index of available microphones for voice chat
  • added /setmic # command, sets the current microphone
  • added /setcutoff # or /cutoff # command, sets the amplitude cutoff to send microphone recordings 0-1 default is .003
  • added /volume # or /vol # commandline controls volume 0-1
  • added /volume or /vol or /sound toggles sound completely on or off
  • added /voicevolume # or /vvol # command, sets the volume of the other player voices 0-1
  • added /voice or /mic or /ptt or /pushtotalk command that toggles your own voice input on/off (between push to talk/push to mute)
  • added /fps command to toggle fps calculation
  • added /spectator alternative to /spectate command
  • added new map: Airstrip (Thank you HexZyle!)
  • removed audio from servers
.20 r1
  • fixed bug where server setting floats were being read improperly due to a previous fix
  • removed the unused minAI server setting
  • added playerDebtLimit server setting
.20 r0
  • made adjustments to doublel to make the far box less appealing to robo
  • all maps adjusted and files included to make it easier for map modders to use
  • tabbing out or losing focus now brings up the option menu
  • added ping display to player list (tab)
  • added quit confirmation to tutorial
  • tabbing out of the tutorial now brings up confirmation box
  • increased default collar score from 4 to 6 every two seconds
  • collar score can now be set in serverSettings.txt
  • serverSettings MOTD can now signal a new line with ~
  • dropship timer is now accurate and drops bunnies off at exactly 0
  • fixed bug where some foreign players would have misplaced world objects
  • fixed bug where robo kill radius would only kill players if occupied
  • fixed bug where dropship could be crashed with less than 30 seconds
  • fixed too many spectators causing loss of syncronization with server
  • fixed MISSING KEY: death by flamethrower bugs
  • fixed MISSING KEY: high packet loss
  • fixed unresponsive confirmation menu bug
  • fixed chat lobby bug where quit players would sometimes not get removed
  • fixed display of dropShipOnStart to be correct in join server settings
  • fixed tutorial bunny being able to bring up robo macroText menu
  • fixed tutorial macroText menu affecting auto-pay setting
  • fixed bug where chat button was hardcoded
  • fixed bug where the chat would pop up as soon as you set the key
  • fixed bug where spectator could be 'killed' by touching robo
.19
  • added robo text macros
  • added multilanguage capability
  • added secondary explosions if rockets or fuel are exploded
  • fixed items not getting destroyed by explosions bug
  • fixed various bugs in the chat lobby
  • added flash effects to robo's gun
  • added Mac server launch scripts
  • changed $ to cents
  • added button to join chat if autojoin is off
  • server now can cycle maps (but kicks everyone off)
.18
  • added tutorial
  • added Linux server launch scripts
  • added chat lobby to join game menu
  • fixed broken custom key slot assignments
  • added lan server discovery
  • item price adjustments
  • fixed bug with saving last server connected setting